|
Soundshape
VST and standalone spectral synthesizer
|
Steps for getting this software running on Windows and Linux are below.
The plugin version of Soundshape needs to run in a host like a DAW. In case you don't have on, some decent free DAWs (or dedicated hosts) are:
When using the VST3 plugin format (the default unless you build for vst2 from source), make sure that your DAW supports this plugin format.
Extract Soundshape.zip to C:/Program Files/Common Files/VST3. Create that folder if it does not exist. Once extracted, Soundshape.exe can be relocated anywhere desired. We recommend having a folder for presets in the same folder as Soundshape.exe. Run Soundshape.exe to start making sounds. Alternatively, open your favorite digital audio workstation, have it re-scan for plug-ins, and run Soundshape from there. Click Soundshape's tutorial option to learn more.
The Linux version of Soundshape is a VST2 plugin, a format which we are unfortunately not allowed to release source code or binary for. To run on Linux, build soundshape from source, extract the vst .so file to ~/.vst, and scan for it with your DAW. Create that directory if it does not exist. Instructions for building on Linux follow.
Soundshape can be built from source on platforms supported by the JUCE framework.
modules/juce_audio_processors/format_types/VST3_SDK/pluginterfaces/vst2.x/ into (your VST_SDK)/VST2_SDK/pluginterfaces/vst2.x/make CONFIG=Release -j4
1.8.15